[ < ] [ > ]   [ << ] [ Up ] [ >> ]         [Top] [Contents] [Index] [ ? ]

4. Some Simple Examples

First some simple examples to get the flavor of how one uses flex.

The following flex input specifies a scanner which, when it encounters the string `username' will replace it with the user's login name:

 
    %%
    username    printf( "%s", getlogin() );

By default, any text not matched by a flex scanner is copied to the output, so the net effect of this scanner is to copy its input file to its output with each occurrence of `username' expanded. In this input, there is just one rule. `username' is the pattern and the `printf' is the action. The `%%' symbol marks the beginning of the rules.

Here's another simple example:

 
            int num_lines = 0, num_chars = 0;

    %%
    \n      ++num_lines; ++num_chars;
    .       ++num_chars;

    %%
    main()
            {
            yylex();
            printf( "# of lines = %d, # of chars = %d\n",
                    num_lines, num_chars );
            }

This scanner counts the number of characters and the number of lines in its input. It produces no output other than the final report on the character and line counts. The first line declares two globals, num_lines and num_chars, which are accessible both inside yylex() and in the main() routine declared after the second `%%'. There are two rules, one which matches a newline (`\n') and increments both the line count and the character count, and one which matches any character other than a newline (indicated by the `.' regular expression).

A somewhat more complicated example:

 
    /* scanner for a toy Pascal-like language */

    %{
    /* need this for the call to atof() below */
    #include math.h>
    %}

    DIGIT    [0-9]
    ID       [a-z][a-z0-9]*

    %%

    {DIGIT}+    {
                printf( "An integer: %s (%d)\n", yytext,
                        atoi( yytext ) );
                }

    {DIGIT}+"."{DIGIT}*        {
                printf( "A float: %s (%g)\n", yytext,
                        atof( yytext ) );
                }

    if|then|begin|end|procedure|function        {
                printf( "A keyword: %s\n", yytext );
                }

    {ID}        printf( "An identifier: %s\n", yytext );

    "+"|"-"|"*"|"/"   printf( "An operator: %s\n", yytext );

    "{"[\^{}}\n]*"}"     /* eat up one-line comments */

    [ \t\n]+          /* eat up whitespace */

    .           printf( "Unrecognized character: %s\n", yytext );

    %%

    main( argc, argv )
    int argc;
    char **argv;
        {
        ++argv, --argc;  /* skip over program name */
        if ( argc > 0 )
                yyin = fopen( argv[0], "r" );
        else
                yyin = stdin;

        yylex();
        }

This is the beginnings of a simple scanner for a language like Pascal. It identifies different types of tokens and reports on what it has seen.

The details of this example will be explained in the following sections.


[ << ] [ >> ]           [Top] [Contents] [Index] [ ? ]

This document was generated on March, 28 2008 using texi2html 1.76.