3.1.112 Tie

Tie objects are created by: Completion_heads_engraver and Tie_engraver.

Standard settings:

control-points (list):

ly:tie::calc-control-points

List of offsets (number pairs) that form control points for the tie, slur, or bracket shape. For Béziers, this should list the control points of a third-order Bézier curve.

springs-and-rods (boolean):

ly:spanner::set-spacing-rods

Dummy variable for triggering spacing routines.

avoid-slur (symbol):

'inside

Method of handling slur collisions. Choices are around, inside, outside. If unset, scripts and slurs ignore each other. around only moves the script if there is a collision; outside always moves the script.

direction (direction):

ly:tie::calc-direction

If side-axis is 0 (or #X), then this property determines whether the object is placed #LEFT, #CENTER or #RIGHT with respect to the other object. Otherwise, it determines whether the object is placed #UP, #CENTER or #DOWN. Numerical values may also be used: #UP=1, #DOWN=-1, #LEFT=-1, #RIGHT=1, #CENTER=0.

neutral-direction (direction):

1

Which direction to take in the center of the staff.

stencil (unknown):

ly:tie::print

The symbol to print.

font-size (number):

-6

The font size, compared to the ‘normal’ size. 0 is style-sheet’s normal size, -1 is smaller, +1 is bigger. Each step of 1 is approximately 12% larger; 6 steps are exactly a factor 2 larger. Fractional values are allowed.

thickness (number):

1.2

Line thickness, generally measured in line-thickness.

line-thickness (number):

0.8

The thickness of the tie or slur contour.

This object supports the following interface(s): tie-interface, spanner-interface and grob-interface.


Internals Reference